Bindings of Al'Akir appear to contain Lightning but the Weapons made from his essence does not. (as in no Artifact traits)WTB moar Lightning interactions please Blizz.
Sure is nice to see that they're putting all their focus on Survival legendaries into stupid Harpoon and forcing us to use Steel Trap in our rotation./sarcasm
I know its early in and hopefully just the tip of the iceburg but most of these legendaries are absolutely terrible outside of very specific specs. Im starting to dislike all of these legendaries being handed out like candy yet only taste good to specific specs. The weapons were fine but now it just kinda cheapens the feel of them all together.
Marquee Bindings of the Sun King is a node to Heroes of the Storm's Kael'thas casting the Pyroblast heroic ability. I think the Thalassian word is Felo'min Ashal.And Zann'esu Journey is a reference to Diablo 2's sorceress' mage clan, Zann Esu.There were some strings in like third alpha build months ago about Order Hall Research which allows you to equip more number of Legion's legendary items. You need some Order Resource to initiate the research perhaps, or some kind of gating mechanics.
N'ero, Band of Promises Guys... guys... guys.. goooys GUYS... it's a reference to a song... this ring.. is a reference to the song "Promises" sung by... YOU GUESSED IT!. Nero... the flavor text is actually a line from the song. @perc why didn't you put that in as one of the notable's? XD
liking them locks legendaries,
Roots of ShaladrassilAMAZING!
I like the illusions, but what I would really like to see is some illusions for hunters. It gets kinda annoying to see other classes going around with nice glowing weapons and here I am with a gun that has no flare at all. And not necessarily a glow for the whole weapon, but maybe special illusions for the fire effect, similar to the gun and bow from Throne of Thunder that had the lightning effect when they fired.
So now some crucial legendary gear will be available by random drop only,I feel like this is a terrible idea,as someone really unlucky on drops I feel like this will really make my raiding progression harder as I won't be able to find some powerful legendary gear.Legendary and powerful gear should be a reward for players who deserve it,not something related to luck only
hmm i haven't kept up with the legendary plans for Legionare we not getting the more traditional type (questline / drop) now?
Don't like these new legendaries at all. Some are considerably more powerful than others (eg: 20% mana refund for Arcane Mages, compared to Scorch not being entirely useless but still practically useless). Items of such power have no place being RNG random drops. I'm really not keen on the idea of them dropping off world mobs either, especially at low drop % as people will feel inclined to go and grind those mobs until it drops for items that are this powerful. I also feel that they will become almost necessary for raiding, particularly later in the expansion ("LF Dps xxx ilvl, must have legendaries"). Raiders with multiple items will be poached by other guilds, while pugs and some guilds will turn people away if they don't have any (or take less-geared people who did get lucky and found 3 of them). With no way to catch up other than going out and grinding 2000 ogres (or whatever mob) people will get left behind quickly. You also run the risk that high-end raiders (those who are well and truly 13/13M at the moment) will feel they're necessary due to their immense power and will require their raiders to go out and grind them in order to remain the top guild on that realm/etc. Most of Legion is looking pretty good, but there's also a LOT of stuff that just seems like poor design coming from a team that has 12 years of MMO design experience...